Let’s Play Concordia
A world of creative and survival problem solving to develop resilience
Overview
This game is part of a PhD research study looking at the use of Minecraft (creative and survival) to develop student learning agency whilst applying the OECD (The Organisation for Economic Cooperation and Development) Sustainable Development Goals (2018) and Goal 2 of the Alice Springs (Mparntwe) Education Declaration (2019) of resilience and problem solving.
The development of students’ informal 21st century skills such as; critical thinking, creativity, information literacy, media literacy, and technological literacy, investigating games and children’s ability to learn real life skills through co-construction in 3 dimensional environments fits well within the International Baccalaureate Middle Years Programme.
Throughout the game the middle years students utilise the opportunity to participate in challenges that give them room to develop and demonstrate how they can build informal literacies within the Minecraft game environment in the formal learning environment at the school.
Speaker
Kim Balnaves
PhD Candidate
School of Education, Faculty of Humanities
Murdoch University
Kim.balnaves@curtin.edu.au
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